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Tuesday, November 6, 2012

quickfire demonstration





Quickfire demonstration

This is another video to demonstrate the "quick fire" feature. Done in a few minutes

You can refer to this tutorial as well : http://www.youtube.com/watch?v=4PS-CBHYQME&feature=g-like

Select the object, press space bar, enter "quick", select quick smoke. Then in "the object tools", select "fire".

All parameters are kept by default except the following :

- lower the "step size" value in the smoke domain material settings (under Integration) otherwise the rendered images will be pixelated. In this video, I set the value to 0.01.

- in the "Smoke High Resolution" (Smoke Domain parameters), set the divisions to a value of 2 and Noise Method to FFT.

- in the SmokeParticles, lower the number from 100000 to 10000

The color change from red to blue is done by inserting key frames on the color ramp ("Smoke heat" texture on the domain)

Blend can be found here:
https://docs.google.com/open?id=0B2BWubg0Qrg4bER0NEwyLWpQZmM

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